Beaver County
Learning 3D Persistent Embodied World Models
Zhou, Siyuan, Du, Yilun, Yang, Yuncong, Han, Lei, Chen, Peihao, Yeung, Dit-Yan, Gan, Chuang
The ability to simulate the effects of future actions on the world is a crucial ability of intelligent embodied agents, enabling agents to anticipate the effects of their actions and make plans accordingly. While a large body of existing work has explored how to construct such world models using video models, they are often myopic in nature, without any memory of a scene not captured by currently observed images, preventing agents from making consistent long-horizon plans in complex environments where many parts of the scene are partially observed. W e introduce a new persistent embodied world model with an explicit memory of previously generated content, enabling much more consistent long-horizon simulation. During generation time, our video diffusion model predicts RGB-D video of the future observations of the agent. This generation is then aggregated into a persistent 3D map of the environment. By conditioning the video model on this 3D spatial map, we illustrate how this enables video world models to faithfully simulate both seen and unseen parts of the world. Finally, we illustrate the efficacy of such a world model in downstream embodied applications, enabling effective planning and policy learning.
Single-shot reconstruction of three-dimensional morphology of biological cells in digital holographic microscopy using a physics-driven neural network
Kim, Jihwan, Kim, Youngdo, Lee, Hyo Seung, Seo, Eunseok, Lee, Sang Joon
Recent advances in deep learning-based image reconstruction techniques have led to significant progress in phase retrieval using digital in-line holographic microscopy (DIHM). However, existing deep learning-based phase retrieval methods have technical limitations in generalization performance and three-dimensional (3D) morphology reconstruction from a single-shot hologram of biological cells. In this study, we propose a novel deep learning model, named MorpHoloNet, for single-shot reconstruction of 3D morphology by integrating physics-driven and coordinate-based neural networks. By simulating the optical diffraction of coherent light through a 3D phase shift distribution, the proposed MorpHoloNet is optimized by minimizing the loss between the simulated and input holograms on the sensor plane. Compared to existing DIHM methods that face challenges with twin image and phase retrieval problems, MorpHoloNet enables direct reconstruction of 3D complex light field and 3D morphology of a test sample from its single-shot hologram without requiring multiple phase-shifted holograms or angle scanning. The performance of the proposed MorpHoloNet is validated by reconstructing 3D morphologies and refractive index distributions from synthetic holograms of ellipsoids and experimental holograms of biological cells. The proposed deep learning model is utilized to reconstruct spatiotemporal variations in 3D translational and rotational behaviors and morphological deformations of biological cells from consecutive single-shot holograms captured using DIHM. MorpHoloNet would pave the way for advancing label-free, real-time 3D imaging and dynamic analysis of biological cells under various cellular microenvironments in biomedical and engineering fields.
AIRA: A Low-cost IR-based Approach Towards Autonomous Precision Drone Landing and NLOS Indoor Navigation
Liu, Yanchen, Zhao, Minghui, Hou, Kaiyuan, Xia, Junxi, Carver, Charlie, Xia, Stephen, Zhou, Xia, Jiang, Xiaofan
Automatic drone landing is an important step for achieving fully autonomous drones. Although there are many works that leverage GPS, video, wireless signals, and active acoustic sensing to perform precise landing, autonomous drone landing remains an unsolved challenge for palm-sized microdrones that may not be able to support the high computational requirements of vision, wireless, or active audio sensing. We propose AIRA, a low-cost infrared light-based platform that targets precise and efficient landing of low-resource microdrones. AIRA consists of an infrared light bulb at the landing station along with an energy efficient hardware photodiode (PD) sensing platform at the bottom of the drone. AIRA costs under 83 USD, while achieving comparable performance to existing vision-based methods at a fraction of the energy cost. AIRA requires only three PDs without any complex pattern recognition models to accurately land the drone, under $10$cm of error, from up to $11.1$ meters away, compared to camera-based methods that require recognizing complex markers using high resolution images with a range of only up to $1.2$ meters from the same height. Moreover, we demonstrate that AIRA can accurately guide drones in low light and partial non line of sight scenarios, which are difficult for traditional vision-based approaches.
PIC2O-Sim: A Physics-Inspired Causality-Aware Dynamic Convolutional Neural Operator for Ultra-Fast Photonic Device FDTD Simulation
Ma, Pingchuan, Yang, Haoyu, Gao, Zhengqi, Boning, Duane S., Gu, Jiaqi
The finite-difference time-domain (FDTD) method, which is important in photonic hardware design flow, is widely adopted to solve time-domain Maxwell equations. However, FDTD is known for its prohibitive runtime cost, taking minutes to hours to simulate a single device. Recently, AI has been applied to realize orders-of-magnitude speedup in partial differential equation (PDE) solving. However, AI-based FDTD solvers for photonic devices have not been clearly formulated. Directly applying off-the-shelf models to predict the optical field dynamics shows unsatisfying fidelity and efficiency since the model primitives are agnostic to the unique physical properties of Maxwell equations and lack algorithmic customization. In this work, we thoroughly investigate the synergy between neural operator designs and the physical property of Maxwell equations and introduce a physics-inspired AI-based FDTD prediction framework PIC2O-Sim which features a causality-aware dynamic convolutional neural operator as its backbone model that honors the space-time causality constraints via careful receptive field configuration and explicitly captures the permittivity-dependent light propagation behavior via an efficient dynamic convolution operator. Meanwhile, we explore the trade-offs among prediction scalability, fidelity, and efficiency via a multi-stage partitioned time-bundling technique in autoregressive prediction. Multiple key techniques have been introduced to mitigate iterative error accumulation while maintaining efficiency advantages during autoregressive field prediction. Extensive evaluations on three challenging photonic device simulation tasks have shown the superiority of our PIC2O-Sim method, showing 51.2% lower roll-out prediction error, 23.5 times fewer parameters than state-of-the-art neural operators, providing 300-600x higher simulation speed than an open-source FDTD numerical solver.
L4GM: Large 4D Gaussian Reconstruction Model
Ren, Jiawei, Xie, Kevin, Mirzaei, Ashkan, Liang, Hanxue, Zeng, Xiaohui, Kreis, Karsten, Liu, Ziwei, Torralba, Antonio, Fidler, Sanja, Kim, Seung Wook, Ling, Huan
We present L4GM, the first 4D Large Reconstruction Model that produces animated objects from a single-view video input - in a single feed-forward pass that takes only a second. Key to our success is a novel dataset of multiview videos containing curated, rendered animated objects from Objaverse. This dataset depicts 44K diverse objects with 110K animations rendered in 48 viewpoints, resulting in 12M videos with a total of 300M frames. We keep our L4GM simple for scalability and build directly on top of LGM [49], a pretrained 3D Large Reconstruction Model that outputs 3D Gaussian ellipsoids from multiview image input. L4GM outputs a per-frame 3D Gaussian Splatting representation from video frames sampled at a low fps and then upsamples the representation to a higher fps to achieve temporal smoothness. We add temporal self-attention layers to the base LGM to help it learn consistency across time, and utilize a per-timestep multiview rendering loss to train the model. The representation is upsampled to a higher framerate by training an interpolation model which produces intermediate 3D Gaussian representations. We showcase that L4GM that is only trained on synthetic data generalizes extremely well on in-the-wild videos, producing high quality animated 3D assets.
Bridging the Gap: Dynamic Learning Strategies for Improving Multilingual Performance in LLMs
Kumar, Somnath, Balloli, Vaibhav, Ranjit, Mercy, Ahuja, Kabir, Ganu, Tanuja, Sitaram, Sunayana, Bali, Kalika, Nambi, Akshay
Large language models (LLMs) are at the forefront of transforming numerous domains globally. However, their inclusivity and effectiveness remain limited for non-Latin scripts and low-resource languages. This paper tackles the imperative challenge of enhancing the multilingual performance of LLMs without extensive training or fine-tuning. Through systematic investigation and evaluation of diverse languages using popular question-answering (QA) datasets, we present novel techniques that unlock the true potential of LLMs in a polyglot landscape. Our approach encompasses three key strategies that yield significant improvements in multilingual proficiency. First, by meticulously optimizing prompts tailored for polyglot LLMs, we unlock their latent capabilities, resulting in substantial performance boosts across languages. Second, we introduce a new hybrid approach that synergizes LLM Retrieval Augmented Generation (RAG) with multilingual embeddings and achieves improved multilingual task performance. Finally, we introduce a novel learning approach that dynamically selects the optimal prompt strategy, LLM model, and embedding model per query at run-time. This dynamic adaptation maximizes the efficacy of LLMs across languages, outperforming best static and random strategies. Additionally, our approach adapts configurations in both offline and online settings, and can seamlessly adapt to new languages and datasets, leading to substantial advancements in multilingual understanding and generation across diverse languages.
Vision-Informed Flow Image Super-Resolution with Quaternion Spatial Modeling and Dynamic Flow Convolution
Cao, Qinglong, Xu, Zhengqin, Ma, Chao, Yang, Xiaokang, Chen, Yuntian
Flow image super-resolution (FISR) aims at recovering high-resolution turbulent velocity fields from low-resolution flow images. Existing FISR methods mainly process the flow images in natural image patterns, while the critical and distinct flow visual properties are rarely considered. This negligence would cause the significant domain gap between flow and natural images to severely hamper the accurate perception of flow turbulence, thereby undermining super-resolution performance. To tackle this dilemma, we comprehensively consider the flow visual properties, including the unique flow imaging principle and morphological information, and propose the first flow visual property-informed FISR algorithm. Particularly, different from natural images that are constructed by independent RGB channels in the light field, flow images build on the orthogonal UVW velocities in the flow field. To empower the FISR network with an awareness of the flow imaging principle, we propose quaternion spatial modeling to model this orthogonal spatial relationship for improved FISR. Moreover, due to viscosity and surface tension characteristics, fluids often exhibit a droplet-like morphology in flow images. Inspired by this morphological property, we design the dynamic flow convolution to effectively mine the morphological information to enhance FISR. Extensive experiments on the newly acquired flow image datasets demonstrate the state-of-the-art performance of our method. Code and data will be made available.
Deformable 3D Gaussian Splatting for Animatable Human Avatars
Jung, HyunJun, Brasch, Nikolas, Song, Jifei, Perez-Pellitero, Eduardo, Zhou, Yiren, Li, Zhihao, Navab, Nassir, Busam, Benjamin
Recent advances in neural radiance fields enable novel view synthesis of photo-realistic images in dynamic settings, which can be applied to scenarios with human animation. Commonly used implicit backbones to establish accurate models, however, require many input views and additional annotations such as human masks, UV maps and depth maps. In this work, we propose ParDy-Human (Parameterized Dynamic Human Avatar), a fully explicit approach to construct a digital avatar from as little as a single monocular sequence. ParDy-Human introduces parameter-driven dynamics into 3D Gaussian Splatting where 3D Gaussians are deformed by a human pose model to animate the avatar. Our method is composed of two parts: A first module that deforms canonical 3D Gaussians according to SMPL vertices and a consecutive module that further takes their designed joint encodings and predicts per Gaussian deformations to deal with dynamics beyond SMPL vertex deformations. Images are then synthesized by a rasterizer. ParDy-Human constitutes an explicit model for realistic dynamic human avatars which requires significantly fewer training views and images. Our avatars learning is free of additional annotations such as masks and can be trained with variable backgrounds while inferring full-resolution images efficiently even on consumer hardware. We provide experimental evidence to show that ParDy-Human outperforms state-of-the-art methods on ZJU-MoCap and THUman4.0 datasets both quantitatively and visually.
Robustifying Generalizable Implicit Shape Networks with a Tunable Non-Parametric Model
Ouasfi, Amine, Boukhayma, Adnane
Feedforward generalizable models for implicit shape reconstruction from unoriented point cloud present multiple advantages, including high performance and inference speed. However, they still suffer from generalization issues, ranging from underfitting the input point cloud, to misrepresenting samples outside of the training data distribution, or with toplogies unseen at training. We propose here an efficient mechanism to remedy some of these limitations at test time. We combine the inter-shape data prior of the network with an intra-shape regularization prior of a Nystr\"om Kernel Ridge Regression, that we further adapt by fitting its hyperprameters to the current shape. The resulting shape function defined in a shape specific Reproducing Kernel Hilbert Space benefits from desirable stability and efficiency properties and grants a shape adaptive expressiveness-robustness trade-off. We demonstrate the improvement obtained through our method with respect to baselines and the state-of-the-art using synthetic and real data.